Makko AI vs Sloyd
Side-by-side on price, free plans, commercial rights, features and exports.
Makko AI comes out ahead, 87 to 86, in our AI Animation & Mocap Tools for Games ranking. Makko AI leads on commercial rights. Sloyd leads on output & integration, features. Makko AI is best for: Non-coders making 2D games who want art and gameplay in one tool. Sloyd is best for: Clean, game-ready props with predictable topology.
Disclosure: this site is run by the Makko AI team. Both tools are scored the same way.
Which should you choose?
- you plan to sell what you make (commercial use: allowed)
- you want a lower starting price (From $15/mo vs From $20/mo)
- you need text to motion
Side by side
| Fact | Makko AI | Sloyd |
|---|---|---|
| Score | ||
| Best for | Non-coders making 2D games who want art and gameplay in one tool. | Clean, game-ready props with predictable topology. |
| Free tier | Free tier | Free tier |
| Starting price | From $20/mo | From $15/mo |
| Commercial use | Allowed | Allowed on paid plans |
| Engines | Aseprite | Not listed |
| Exports | PNG, WebP | GLB, OBJ, FBX, USDZ |
| Skill level | Beginner | Beginner |
| Status | Active | Active |
| Last verified | 2026-10-21 | 2026-10-21 |
★ marks the better option in each row.
Features compared
| Feature | Makko AI | Sloyd |
|---|---|---|
| Make a game without code | Yes | Not confirmed |
| View and edit the code | Yes | Not confirmed |
| Generates game art | Yes | Not confirmed |
| Mobile export or play | Yes | Not confirmed |
| One-click publish and share link | Yes | Not confirmed |
| Download the project files | Partly | Not confirmed |
| Pixel art | Yes | Not confirmed |
| Animated sprite sheets | Yes | Not confirmed |
| Consistent characters across images | Yes | Not confirmed |
| Train on your own style | Partly | Not confirmed |
| Tilesets | Yes | Not confirmed |
| Transparent backgrounds | Yes | Not confirmed |
| 4- or 8-direction views | Partly | Not confirmed |
| API | Not confirmed | Partly |
| Video to motion capture | Not confirmed | Partly |
| Text to motion | Partly | Yes |
| Text to 3D | Not confirmed | Yes |
| Image to 3D | Not confirmed | Yes |
| PBR textures on models | Not confirmed | Yes |
| Auto-rigging | Not confirmed | Yes |
| Low-poly or retopology | Not confirmed | Yes |
Pricing plans
Makko AI
70 chats/wk, 150 art credits/mo, Lite 720p animation, 1 generation at a time, no off-platform export
500 chats/wk, 1,000 art credits/mo, adds GPT-6.1 Sol, full 1080p animation, off-platform export
1,500 chats/wk, 3,000 art credits/mo, adds Claude Sonnet 5.5
3,000 chats/wk, 6,000 art credits/mo, adds Claude Opus 5.5
6,000 chats/wk, 13,000 art credits/mo, same models as Hobbyist, new models first
Sloyd
1 AI 3D generation/day, GLB/OBJ export, personal use
Fair-use unlimited text/image to 3D, commercial license
Plus + 4K textures, multi-image to 3D, 60 credits/mo
Score by factor
| Factor | Makko AI | Sloyd | Edge |
|---|---|---|---|
| Accessibility | 100 | 100 | Even |
| Output & integration | 72 | 86 | Sloyd |
| Commercial rights | 100 | 75 | Makko AI |
| Value | 75 | 75 | Even |
| Maturity | 100 | 100 | Even |
| Game focus | 100 | 100 | Even |
| Features | 66 | 73 | Sloyd |