Meshy vs Sloyd
Side-by-side on price, free plans, commercial rights, features and exports.
Meshy comes out ahead, 94 to 86, in our AI Animation & Mocap Tools for Games ranking. Meshy leads on output & integration, commercial rights. Meshy is best for: Indie devs who need game-ready 3D props and characters fast. Sloyd is best for: Clean, game-ready props with predictable topology.
Which should you choose?
Choose Meshy if…
- you plan to sell what you make (commercial use: allowed)
- you need api
Choose Sloyd if…
- you want a lower starting price (From $15/mo vs From $20/mo)
Side by side
| Fact | Meshy | Sloyd |
|---|---|---|
| Score | ||
| Best for | Indie devs who need game-ready 3D props and characters fast. | Clean, game-ready props with predictable topology. |
| Free tier | Free tier | Free tier |
| Starting price | From $20/mo | From $15/mo |
| Commercial use | Allowed | Allowed on paid plans |
| Engines | Blender, Unity, Unreal, Godot | Not listed |
| Exports | GLB, FBX, OBJ, USDZ | GLB, OBJ, FBX, USDZ |
| Skill level | Beginner | Beginner |
| Status | Active | Active |
| Last verified | 2026-10-21 | 2026-10-21 |
★ marks the better option in each row.
Features compared
| Feature | Meshy | Sloyd |
|---|---|---|
| Text to 3D | Yes | Yes |
| Image to 3D | Yes | Yes |
| PBR textures on models | Yes | Yes |
| Auto-rigging | Yes | Yes |
| Low-poly or retopology | Yes | Yes |
| API | Yes | Partly |
| Seamless tiling | Partly | Not confirmed |
| PBR maps (normal, roughness…) | Yes | Not confirmed |
| Engine or DCC plugin | Partly | Not confirmed |
| Video to motion capture | Not confirmed | Partly |
| Text to motion | Yes | Yes |
| Retarget to your own rig | Partly | Not confirmed |
Pricing plans
Meshy
Free
Free
100 credits/mo; outputs CC BY 4.0 (attribution)
ProCheapest paid
$20/mo
1,000 credits/mo; commercial rights
Studio
$60/mo
Team plan; $576 billed yearly
Enterprise
Custom
Custom pricing
Sloyd
Guest
Free
1 AI 3D generation/day, GLB/OBJ export, personal use
PlusCheapest paid
$15/mo
Fair-use unlimited text/image to 3D, commercial license
Pro
$50/mo
Plus + 4K textures, multi-image to 3D, 60 credits/mo
Score by factor
| Factor | Meshy | Sloyd | Edge |
|---|---|---|---|
| Accessibility | 100 | 100 | Even |
| Output & integration | 100 | 86 | Meshy |
| Commercial rights | 100 | 75 | Meshy |
| Value | 75 | 75 | Even |
| Maturity | 100 | 100 | Even |
| Game focus | 100 | 100 | Even |
| Features | 74 | 73 | Even |
What each one is
Meshy generates 3D models from text or images, textures them, and can rig and animate characters. It offers plugins for common engines and DCC tools.
Sloyd generates game-ready 3D props from parametric templates you adjust, plus text- and image-to-3D. It can also auto-rig humanoid characters and animate them from presets, text prompts or video.
Frequently asked questions
Is Meshy or Sloyd better?
Meshy scores higher in our AI Animation & Mocap Tools for Games ranking (94 vs 86). The right pick depends on the job. Meshy is best for: Indie devs who need game-ready 3D props and characters fast. Sloyd is best for: Clean, game-ready props with predictable topology.
Which is cheaper, Meshy or Sloyd?
Meshy: free tier, from $20/mo. Sloyd: free tier, from $15/mo.