Convai vs Inworld
Side-by-side on price, free plans, commercial rights, features and exports.
Convai comes out ahead, 89 to 86, in our AI NPC & Character Dialogue Tools ranking. Convai leads on accessibility. Inworld leads on output & integration. Convai is best for: Indie devs adding talking NPCs to Unity or Unreal. Inworld is best for: Studios building voiced, conversational characters.
Which should you choose?
- you want to start for free
- you work in Web
- you need long-term memory
- you want a lower starting price (From $25/mo vs From $29/mo)
Side by side
| Fact | Convai | Inworld |
|---|---|---|
| Score | ||
| Best for | Indie devs adding talking NPCs to Unity or Unreal. | Studios building voiced, conversational characters. |
| Free tier | Free tier | Limited free tier |
| Starting price | From $29/mo | From $25/mo |
| Commercial use | Allowed | Allowed |
| Engines | Unity, Unreal, Web | Unity, Unreal |
| Exports | Not listed | MP3, WAV |
| Skill level | Intermediate | Advanced |
| Status | Active | Active |
| Last verified | 2026-10-21 | 2026-10-21 |
★ marks the better option in each row.
Features compared
| Feature | Convai | Inworld |
|---|---|---|
| Unity SDK | Yes | Yes |
| Unreal SDK | Yes | Yes |
| Built-in voice | Yes | Yes |
| Long-term memory | Yes | Partly |
| NPCs trigger game actions | Yes | Yes |
| Runs on device | Not confirmed | Partly |
| Voice cloning | Not confirmed | Yes |
| Design a voice from a description | Not confirmed | Yes |
| Emotion and delivery control | Not confirmed | Yes |
| Multiple languages | Not confirmed | Yes |
| Speech to speech | Not confirmed | Partly |
| API | Not confirmed | Yes |
Pricing plans
Convai
100 interactions/mo, 60 min cloud avatar studio/Sim
3,000 interactions/mo; $22/mo billed yearly
10,000 interactions/mo, 3 concurrent sessions; $69/mo yearly
50,000 interactions/mo, 15 concurrent sessions; $299/mo yearly
125,000 interactions/mo, 30 concurrent sessions; $499/mo yearly
SLAs, on-prem option, data ownership controls
Inworld
Pay as you go, up to 70 min TTS included
Score by factor
| Factor | Convai | Inworld | Edge |
|---|---|---|---|
| Accessibility | 86 | 62 | Convai |
| Output & integration | 72 | 86 | Inworld |
| Commercial rights | 100 | 100 | Even |
| Value | 75 | 75 | Even |
| Maturity | 100 | 100 | Even |
| Game focus | 100 | 100 | Even |
| Features | 90 | 90 | Even |