DeepMotion vs PixelLab
Side-by-side on price, free plans, commercial rights, features and exports.
DeepMotion comes out ahead, 85 to 84, in our AI Animation & Mocap Tools for Games ranking. DeepMotion leads on features. PixelLab leads on commercial rights. DeepMotion is best for: Mocap without a mocap suit. PixelLab is best for: Pixel-art games that need consistent multi-direction sprites.
Which should you choose?
- you need text to motion
- you need retarget to your own rig
- you want a lower starting price (From $12/mo vs From $15/mo)
- you plan to sell what you make (commercial use: allowed)
Side by side
| Fact | DeepMotion | PixelLab |
|---|---|---|
| Score | ||
| Best for | Mocap without a mocap suit. | Pixel-art games that need consistent multi-direction sprites. |
| Free tier | Free tier | Free tier |
| Starting price | From $15/mo | From $12/mo |
| Commercial use | Allowed on paid plans | Allowed |
| Engines | Not listed | Aseprite |
| Exports | FBX, BVH, GLB | PNG, Sprite sheet |
| Skill level | Beginner | Beginner |
| Status | Active | Active |
| Last verified | 2026-10-21 | 2026-10-21 |
★ marks the better option in each row.
Features compared
| Feature | DeepMotion | PixelLab |
|---|---|---|
| Video to motion capture | Yes | Not confirmed |
| Text to motion | Yes | Partly |
| Multiple people at once | Partly | Not confirmed |
| Hand or face tracking | Yes | Not confirmed |
| Retarget to your own rig | Yes | Partly |
| Real-time | Partly | Not confirmed |
| Pixel art | Not confirmed | Yes |
| Animated sprite sheets | Not confirmed | Yes |
| Consistent characters across images | Not confirmed | Yes |
| Train on your own style | Not confirmed | Partly |
| Tilesets | Not confirmed | Yes |
| Transparent backgrounds | Not confirmed | Yes |
| 4- or 8-direction views | Not confirmed | Yes |
| API | Not confirmed | Yes |
Pricing plans
DeepMotion
25 credits/mo, 20 s clips, non-commercial
180 credits/mo, commercial licence; $9/mo billed annually
480 credits/mo, 30 s clips; $17/mo billed annually
1,500 credits/mo, 120 s clips, 4K; $39/mo billed annually
Unlimited credits (7,200 high priority), 8K; $83/mo annually
PixelLab
40 fast gens, then 5 daily slower gens; commercial use
2,000 generations/mo, up to 320x320, animation and map tools
5,000 generations/mo, up to 512x512, priority queue
10,000 generations/mo, highest priority, 20 concurrent jobs
SSO, custom generation pools, invoice billing
Score by factor
| Factor | DeepMotion | PixelLab | Edge |
|---|---|---|---|
| Accessibility | 100 | 100 | Even |
| Output & integration | 72 | 72 | Even |
| Commercial rights | 75 | 100 | PixelLab |
| Value | 75 | 75 | Even |
| Maturity | 100 | 100 | Even |
| Game focus | 100 | 100 | Even |
| Features | 87 | 47 | DeepMotion |