Makko AI vs Summer Engine
Side-by-side on price, free plans, commercial rights, features and exports.
Summer Engine comes out ahead, 91 to 90, in our AI Game Makers ranking. Makko AI leads on accessibility. Summer Engine leads on output & integration, features. Makko AI is best for: Non-coders making 2D games who want art and gameplay in one tool. Summer Engine is best for: Indie devs who want an AI agent inside a full engine.
Disclosure: this site is run by the Makko AI team. Both tools are scored the same way.
Which should you choose?
- you're a beginner or don't code
- you work in Aseprite
- you need one-click publish and share link
- you want a lower starting price (From $5/mo vs From $20/mo)
- you work in Godot
- you need download the project files
Side by side
| Fact | Makko AI | Summer Engine |
|---|---|---|
| Score | ||
| Best for | Non-coders making 2D games who want art and gameplay in one tool. | Indie devs who want an AI agent inside a full engine. |
| Free tier | Free tier | Free tier |
| Starting price | From $20/mo | From $5/mo |
| Commercial use | Allowed | Allowed |
| Engines | Aseprite | Godot |
| Exports | PNG, WebP | Windows, Mac, Steam |
| Skill level | Beginner | Intermediate |
| Status | Active | Active |
| Last verified | 2026-10-21 | 2026-10-21 |
★ marks the better option in each row.
Features compared
| Feature | Makko AI | Summer Engine |
|---|---|---|
| Make a game without code | Yes | Yes |
| View and edit the code | Yes | Yes |
| Generates game art | Yes | Yes |
| Generates music or sound | Not confirmed | Yes |
| Multiplayer games | Not confirmed | Yes |
| Mobile export or play | Yes | Yes |
| One-click publish and share link | Yes | Partly |
| Download the project files | Partly | Yes |
| Pixel art | Yes | Not confirmed |
| Animated sprite sheets | Yes | Not confirmed |
| Consistent characters across images | Yes | Not confirmed |
| Train on your own style | Partly | Not confirmed |
| Tilesets | Yes | Not confirmed |
| Transparent backgrounds | Yes | Not confirmed |
| 4- or 8-direction views | Partly | Not confirmed |
| Text to motion | Partly | Not confirmed |
| Works inside the game engine | Not confirmed | Yes |
| MCP support | Not confirmed | Yes |
| Edits scenes and assets, not just code | Not confirmed | Yes |
| Runs or playtests the game | Not confirmed | Yes |
| Choose the AI model | Not confirmed | Yes |
| Local or offline models | Not confirmed | Partly |
Pricing plans
Makko AI
70 chats/wk, 150 art credits/mo, Lite 720p animation, 1 generation at a time, no off-platform export
500 chats/wk, 1,000 art credits/mo, adds GPT-6.1 Sol, full 1080p animation, off-platform export
1,500 chats/wk, 3,000 art credits/mo, adds Claude Sonnet 5.5
3,000 chats/wk, 6,000 art credits/mo, adds Claude Opus 5.5
6,000 chats/wk, 13,000 art credits/mo, same models as Hobbyist, new models first
Summer Engine
Limited agent use and AI assets, 100 MCP calls/wk, 1 GiB storage
Extended agent usage, higher AI asset limits, 20 GiB storage
3x Pro AI usage, 100 GiB storage
10x Pro AI usage, priority access, 500 GiB storage
Score by factor
| Factor | Makko AI | Summer Engine | Edge |
|---|---|---|---|
| Accessibility | 100 | 86 | Makko AI |
| Output & integration | 72 | 86 | Summer Engine |
| Commercial rights | 100 | 100 | Even |
| Value | 75 | 75 | Even |
| Maturity | 100 | 100 | Even |
| Game focus | 100 | 100 | Even |
| Features | 80 | 95 | Summer Engine |