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MCP for Blender

Open-source MCP addon that lets Claude and any other LLM control Blender.

Coding & engine AI3D models
Free plan
Paid plans from $10/mo
Visit MCP for Blender

Overview

MCP for Blender: Open-source MCP addon that lets Claude and any other LLM control Blender. It scores 79/100 in our coding & engine tools ranking. Best for: Prompting Blender to build or modify 3D scenes.

MCP for Blender (formerly BlenderMCP; the PyPI package is now mcp-for-blender) is an open-source, MIT-licensed Blender addon and MCP server that lets AI assistants create and edit Blender scenes. Optional Premium plans from $10 a month add built-in AI 3D generation (Hunyuan3D, Tripo, Hyper3D Rodin) without your own API keys.

Pros

  • Free plan available
  • Commercial use allowed
  • Open source
  • Works with Blender
  • MCP support
  • Edits scenes and assets, not just code

Cons

  • Needs technical skills
  • No works inside the game engine
  • Text to 3D: limited (via Hyper3D Rodin integration; limited free trial key or own hyper3d.ai/fal.ai key)
  • Image to 3D: limited (via Hyper3D Rodin or Hunyuan3D (Tencent Cloud API or own local server))
  • PBR textures on models: limited (PBR materials from Poly Haven textures or Hunyuan3D generation; not every generator)
  • Auto-rigging: limited (The AI can rig models by writing Blender Python; no dedicated one-click auto-rigger)

MCP for Blender pricing

Free
Free

Open-source addon; scene editing, Poly Haven, Sketchfab, Poly Pizza; own API keys for 3D generation

HobbyCheapest paid
$10/mo

25 standard 3D generations/mo, up to 3 computers

Pro
$20/mo

25 standard + 8 high-quality generations/mo (Hunyuan3D Pro, Tripo HD, Rodin)

Studio
$60/mo

60 standard + 30 high-quality generations/mo, 3 at once

Max
$100/mo

100 standard + 50 high-quality generations/mo, 3 at once

Enterprise
Custom

Custom limits and more computers per license

Monthly prices in USD as listed by MCP for Blender. Last checked 2026-10-21. Rights: MIT licence. Separate TERMS_AND_CONDITIONS.md: with telemetry on, user grants the author a royalty-free licence to prompts, viewport images, code and scene metadata

Features

  • Works inside the game engine Runs inside Blender, a 3D modeling app, not inside a game engine No
  • MCP support Yes
  • Edits scenes and assets, not just code edits Blender scenes, not a game engine Yes
  • Runs or playtests the game Not confirmed
  • Choose the AI model Works with any MCP client (Claude, Codex, Cursor, VS Code and others), so you pick the AI Yes
  • Local or offline models Not confirmed
  • Text to 3D via Hyper3D Rodin integration; limited free trial key or own hyper3d.ai/fal.ai key Partly
  • Image to 3D via Hyper3D Rodin or Hunyuan3D (Tencent Cloud API or own local server) Partly
  • PBR textures on models PBR materials from Poly Haven textures or Hunyuan3D generation; not every generator Partly
  • Auto-rigging The AI can rig models by writing Blender Python; no dedicated one-click auto-rigger Partly
  • Low-poly or retopology The AI can retopologize via Blender Python; free low-poly models importable from Poly Pizza Partly
  • API Not confirmed

Checked against MCP for Blender's own site, docs and pricing page. How we check

Score breakdown: 79/100

  • Accessibility 13%
    87
  • Output & integration 21%
    44
  • Commercial rights 13%
    100
  • Value 9%
    75
  • Maturity 13%
    100
  • Game focus 17%
    100
  • Features 15%
    63

Based on price, free plan, commercial rights, exports and features. How we score

MCP for Blender alternatives

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  • Godot AI

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Compare MCP for Blender

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